Synthesis VR headset to provide new opportunities in LBVR space

XR Immersive Tech has announced that its wholly-owned subsidiary, Synthesis VR is to release full support for Android-based virtual reality head-mounted displays and XR devices.

Leading location-based virtual reality (LBVR) content distribution and facility management platform, SynthesisVR, has announced the completion of a year-long R&D phase aiming at the standalone/mobile head-mounted displays. During the initial phase, SynthesisVR had released theme  top-quality free-roam games aiming at the standalone LBVR market – Cops vs Robbers by Reality on Demand Studios, MissionX by Holomia, and Oddball by Beyond Studio. The 3 games garnered a lot of interest thus further motivating SynthesisVR to bring its full plethora of services to standalone HMDs.

As SynthesisVR is preparing to release its update for Meta Quest 2, HTC Focus 3, and Pico Neo 3 Pro, the updated platform is already open and is accepting submissions for Android games and content from existing and new content developers. The new Synthesis DRM and SDK have been streamlined for both PCVR and mobile HMDs and extensively tested against all the available 6DoF (Degree of Freedom) standalone VR headsets.

A Shabeer Sinnalebbe, head of XR Business Platforms of XR Immersive and former CEO of Synthesis VR said: “We are excited to start 2022 with a product of such importance. By creating a Synthesis Android DRM, content creators can securely distribute and manage content on all windows and android HMDs now. By expanding the platform, Synthesis VR is the first to offer a solution for both PC-based VR and any Android-based standalone HMDs, such as Meta Quest 2, Pico Neo 2/3 Pro, HTC VIVE Focus 3, and others.”

The Company believes this is a major step as it will benefit VR operators and content creators worldwide.  Sales of Android headsets are estimated to be in the millions of units per year and forecast to continue growing at an exponential pace, representing increasing opportunities in the LBVR space. The company believes its first-mover advantage and continued innovation will cement it and Synthesis VR as key drivers for growth in the LBVR industry. Content creators can now take advantage of this exponential growth in the coming years and distribute their content regardless of the operating System the HMD is operating. This is an important factor in the ever-evolving LBVR industry.

 

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